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Description
This is the first character that I ever created for Unreal Tournament 2004/2007. Hes actually a good friend of mine... keeping his identity safe of course . The suit is not 3D, i composited the 3D head onto the suit using photoshop. This character was built in 3D Studio Max 8 and was rendered with Mental Ray in Maya 7. He IS a complete character. At this time I do not have permission to post the Army Cavalry, combat-ready, soldier.
Polycount:
Low Res:
1387 Faces (Eyes, Glasses, Lashes, FullSet o'Teeth)
2186 Tris
Texture:
1 2048x2048 Diff. map and comes interchangable with 2 types of camoflauge.
1 2048x2048 Normal
Polycount:
Low Res:
1387 Faces (Eyes, Glasses, Lashes, FullSet o'Teeth)
2186 Tris
Texture:
1 2048x2048 Diff. map and comes interchangable with 2 types of camoflauge.
1 2048x2048 Normal
© 2006 - 2024 GeneralSoundwave
Comments9
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it looks real! @@